Hi, someone can explain to me about the resources that use this plugin? with
one server working, i mean RAM, bandwidht.
by example for each slot, how many resources will use the server?
how can i calculate this?..
thank you.
Hi, someone can explain to me about the resources that use this plugin? with
one server working, i mean RAM, bandwidht.
by example for each slot, how many resources will use the server?
how can i calculate this?..
thank you.
Last edited by corpresa; 05-21-2010 at 05:37 PM.
you can get more info at http://cpgs.cpanel.net/Screens/cPanel_04.jpg
thank you but, where can i see the RAM and bandwidth that use by slot?
About RAM usage you will find it when you install the game server on any account .. for example when you install MOHAA on an account from whm and List Accounts >> login to cPanel for the account you have been install the game server on it you will find all info about the game server involves the memory used.
But about bandwidth I think nothing calculate that till now you can wait Dareen replay.
Unfortunately even the servers don't track RAM/BW by slot. Each server is different and I've never seen any data breaking them all down. The bandwidth used is not a static figure, it can fluctuate depending on what the player is doing and what other players are doing. There is usually a minimum amount used just in giving the "frames" to the client, the list of coordinates and other info about where players and such are.
Generally speaking, bandwidth is a non-issue for gameservers, that's why you never see GSPs charing for bandwidth on their gaming accounts. If you want to monitor what is used, you can always set up iptables to keep count or use some libpcap based program to collect it for you, but that requires some pretty hefty admin legwork.
RAM usage for the server as a whole is available via the kernel, so you can start the server, note how much RAM is used, then as more players join make a note of the difference and divide it among the number of connected slots. over time most game servers grow in RAM usage just by leaking memory so your calculations should be made pretty close in time to each other. Again, each server will be different in this regard based on how much they track and handle for each player.
While I'd love to be able to point you to a chart with a breakdown of exactly how much RAM and bandwidth each slot on each game will consume, I'm not aware of one out there yet. If you have a specific game in mind, perhaps mention it and someone who runs it might be able to give you some idea.
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https://tickets.cpanel.net/submit/index.cgi?support=1