When I have CSF on, Clients cannot connect to their server. But when I have it off they can.
I have also opened their ports?
When I have CSF on, Clients cannot connect to their server. But when I have it off they can.
I have also opened their ports?
Sounds like not all the ports are opened, some games bind to several ports other than the primary connect-to port for different purposes, things like commands, voip, stats, authentication, etc. To find out what ports are being used, try finding the PID of the game server, then run lsof against it (` lsof -n -p PID | grep -i listen` ) to find out what ports the process has open. Note that some of the game's ports are not always user controllable and are randomly picked by the game server, but most are pretty consistent.
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