This is a pretty major release, lots of things changed under the hood that will hopefully make things more stable, more modular, more organized and provide a good path for some of the more advanced features planned.
Since a lot has changed, there is a lot of new code so more chances for bugs. Put in a support ticket if you are having trouble and I'll do my best. If there are any major issues I'll probably release a minor update quickly and use 0.6.15 for the next major release.
January 23rd, 2009 (0.6.14)
- Updated colspan for tables to fit correctly with added uptime column
- Fixed variable name with MOHAA that causes an error when saving he config
- Fixed typo in install script preventing remote servers from being updated
- Fixed problem where failure to get BFV server name would cause server listing process to exit
- Fixed path on freebsd to gtar with /usr/local/sbin not included by default
- Updated to work with new IO::Socket::SSL that defaults to IPV6 when IO::Socket::INET6 is installed, breaking allowed IP access
- Added config variable for restart time gap (the time forced to wait in between restart attempts, to help prevent spawning multiple servers by trying to restart servers too fast)
- Updated readme.txt with more updated information, mainly how to build custom packages
- Allowed more characters ( - _ . ) for package file names
- Fixed issue where hltv ports were not being found correctly
- Fixed problem where Max Players/Slots in Army Ops wouldn't get saved
- Updated GTA:SA MP to 0.2X , fixed install page html and updated stats parsing
- Fixed display of ET:QW page
- Added initial support for Left 4 Dead
- Modified server start function
- Fixed UT2004 language key
- Improved GTA: SA-MP stats parsing
- Improved log file display for all games
- Improved server stat caching mechanism
- Fix ET server IP not showing in stats
- Added General Config to WHM for easier setting of cPGS config variables
- Fixed problem where cPGSD couldn't restart while a server was being installed
- Added configurable limit to maximum number of servers that can be installed at the same time
- Added warning about missing gtar binary on FreeBSD
- Strip whitespace from IP/Port assignments in WHM
- Added server console log view for GTA: SA-MP
- Fixed startup bug with UT3 that caused it to always start games as a Deathmatch
- Add ability for admins/owners to include their own html into main page for each game
- Fixed problem with gamespy 4 protocol query (UT3) that caused server stats to not display reliably
- Added editor for custom HTML section in main page for all games
- Fixed bug in WHM Wizard where "new" games wouldn't get assigned an install #


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