###### TeamSpeak 2 Server Changelog ######
### 2.0.24.1 ###
- fixed several \0 char exploits in the TCP query interface which could cause database corruption
### 2.0.23.22 ###
- fixed a security issue which could enable an attcker to read files from your harddisk via the
servers built-in web administration interface
### 2.0.23.21 ###
- fixed a XSS bug in the servers built-in web administration interface
### 2.0.23.20 ###
- fixed a SQL injection issue which only affects servers running on MySQL databases
### 2.0.23.19 ###
- fixed a critical security issue which could enable an attacker to read files from your harddisk
### 2.0.23.17 ###
- fixed a critical TCP query bug which can lead to a subsequent server crash
### 2.0.23.16 ###
- fixed a critical DoS vulnerability from all previous releases which can lead to allocation of high
amounts of RAM and high consumption of CPU time
- fixed a XSS bug in the servers built-in web administration interface
### 2.0.23.15 ###
- fixed a critical bug which could cause runtime errors and server crashes
### 2.0.23.13 ###
- fixed the \0 char exploit which caused problems with the player context menu and banning functionalities
- fixed a memory leak issue from internal release 2.0.23.10
- fixed a small TCP query bug were selected servers were unselected after authenticating as superadmin
- limited max TCP query connections to 100
### 2.0.23.6 ###
- fixed a critical bug from version 2.0.23.5, that can cause a virtual server to become completely
unresponsive
### 2.0.23.5 ###
- voice server now bans your IP address for 10 minutes after 4 failed login attempts to prevent UDP
bruteforce attacks
- fixed a bug where clients could create channels without a name
- fixed a security issue with the TCP query interface where clients could use commands without
authorization
### 2.0.22.3 ###
- fixed crashes which occured on "Exception2 EIdSocketError.Host not found" events
### 2.0.22.2 ###
- fixed crashes which occured on 'msg' commands via TCP queries
- channel descriptions are now limited to 1024 chars
### 2.0.22.1 ###
- server removes tabulator/newline chars from nicknames
- channel names are now limited to 29 chars to fix the 'Invisible player' bug
- channel order can't be set anymore without permission when creating a channel
- fixed crashes which occured on 'serverstop' commands via HTTP or TCP queries
### 2.0.21.3 ###
- fixed a security flaw in the servers web administration interface
- messages with multiple lines are now logged on a per-line basis to prevent faked log entries