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Systems Admin, PHP Programmer looking for work. No job to big, no job too small
Hello,
My name is Tom Whiting. I've been doing business here and there for a number of years, and am looking to expand my horizons a bit, and to make a bit of money while doing so. A bit about me: I've been working with php and mysql based programs for about 6, 7 years now. Where I REALLY shine is the Linux OS, and debugging things, which I've been doing for 10-15 years. I started out taking a text based mud (multi user dimension, pre-EQ MMO) and making it compatable with php-nuke, adding modules to nuke, and moved from there. For the past few years, I've been working intensely with php and mysql, converting websites to 'smarty' (much easier to work with), designing CMS' for my own use, and for clients. A few examples (from the ground up): my own website (business) Server Monitoring Website Other sites I've built using various software, from the ground up: TV On The Brain, a television and entertainment discussion forum RCPM, a fan website, based around vBulletin (must login/signup to see most custom stuff). I've worked closely with Geeklog, maintaining themes and templates through Geek Downloads, though that's been set aside for quite some time as it's a personal project of mine I've developed, run, and maintained numerous free forum hosts, skinning, adding to forums (phbb, smf, mybb) I do a fair amount of vbulletin modification and setups for clients who don't have the know how to do it, or just don't have the time to. I've managed to migrate databases from application to application quite easily. A few examples:
A bit about what I'm looking for: I'm not looking for full time employment (unless you're offering a very large salary). I've maintained client relationships for 5+ years, but I'm looking to build and expand more of them. I'm basically looking for work, any kind of work I can get my hands on that will allow me to remain independent, yet still allow me to build relationships with clients. Rates will depend on the project itself. Please, feel free to Contact Me if you have any questions about them, or to just talk about what you'd like to have done. Understandably feedback is important, so you can find some pretty good feedback here (multiple dates), here (12-04-2002), here (04-18-2003), here (06-10-2004), here (11-06-2004), here (01-04-2005), here (08-29-2005), here (03-16-2006), here (07-21-2006), here (01-05-2007), here (01-09-2007), here (05-14-2007), here (05-13-2007), and here (04-05-2008) I appreciate you reading through this, and look forward to working with you. If you have any questions at all, please contact me Tom Whiting
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Linux Tech Networks: Reliable Server Administration and Monitoring since 2002 VBulletin Development: VBulletin customizations, development, hosting and leased licenses |
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Quote:
the above statement a little bit. I guess you could say in a way I'm the father of online gaming of sorts in that I was one of the original, original mud creators MANY years ago and base author of several code bases with abermud and that whole scene back before it's decline after the emergence of the web world. I have seen a lot of the graphical new games but haven't seen much in the way of anyone trying to adapt our own code sets or text based concepts to the web all that much and to a CMS even less so just a little bit curious that's all.
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My Server Expert: Server support, security, and management! |
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Well, I wish I had the game up and running still to show you, unfortunately, once the MMO's came into place, text based gaming went the way of the hills. I shut it down around '05 I believe and no longer have the code itself, unfortunately.
The code itself was a Rom24b6 deriv. What I did was essentially take the pfiles (all of them, not part) and used SQL to load them, helpfiles, socials, IIRC (it's been a few years), the area files were loaded that way as well. Like I said,it's been a few years, so the memory's a bit rusty there. Once in the SQL database, I made some conversions so that it'd be php-nuke compatable. Not exactly the best decision for a CMS to use, but @ the time it was the best idea around (this was just around 2000 or so). At one point, the goal was to release the codebase itself as mud2k, but I decided against that, as there were too many random errors popping up, and I didn't feel it was the best idea to release the code into the wild with the errors that were there. The name of the mud itself was Dreamless Realms. I started the original base in 2000 (hence the codename mud2k), released a "autoweather" addon which was one of the originals in it's field to Kyndig's code site (which, well, has gone as welll). I was one of the originals to get the bits of the codebase ported to SQL, I'm actually surprised someone else hasn't done it completely by now.
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Linux Tech Networks: Reliable Server Administration and Monitoring since 2002 VBulletin Development: VBulletin customizations, development, hosting and leased licenses |
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