I develop and run a multiplayer poker game that runs on a server with WHM/cPanel on it. When the server does webstats compiling (analog, urchin, etc) it creates such a drain on system resources (especially because of disk swapping I'd assume) that it can make my poker game very unresponsive while it is going on. Latency for the players becomes very high, and this is totally unacceptable. I need a way to alter the stats compiling so it is much kinder on system resources and doesn't ruin my game. Thanks for any suggestions!